VS2017 C++ Android Folder Handling -


i using c++ in vs2017 write app android. using windows 7 64bit, , debugging using real life samsung s7 pc can't handle google emulator.

i have got basic app working changes screen colour either red green or yellow. want display full screen texture using opengl.

however falling @ first hurdle. have load bmp function takes char * file path, , @ moment trying use "./my_texture.bmp".

no matter put bmp file on phone or in folders on pc itself, software cannot find file. i've copied multiple places on phone , never gets found.

i need texture in folder not part of apk file software write require this.

so not understanding how file handling works in android.

where "./" direct to? how can change that?

what path use specify static folder? android use "c:\" it's main hdd or work differently?

i have tried googling not know enough looking ask right questions.


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