unity3d - Build size is much larger than what's logged in editor.log -


to knowledge "complete size" value in editor log should total size of build. can see screenshot below, editor.log saying "completed size" 27.7mb, while build size in file system 145mb. missing here, or doing wrong? in advance!

editor.log screenshot:
enter image description here

screenshot of size in file system:
enter image description here

see links,

  1. build options can make different size outputs. such arm, fat , etc.. enter image description here etc..

  2. "resources", "streaming assets" directory not included in editor.log file. check project directories, if have, output size bigger description of editor.log file.


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